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Computing Student Projects

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Computing Student Projects
Department of Computing, Worcester Business School

Computer Games

Reducing Sedentary Behaviour Amongst Gamers

sedentary gamer

The project will address the issue of excess sedentary behaviours typically undertaken by gamers. The project may consists of the following:

 - Undertake a critical literature review of sedentary behaviour interventions and examine their effectiveness
 - Develop a novel technology driven sedentary behaviour intervention on gamers.
 - Evaluate the effectiveness of this newly developed intervention.
 

Topics
Computer Games
Human-Computer Interaction
Supervisor
Chris Bowers
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Supervisors

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  • Andrew Robinson
  • Chris Blythe
  • Chris Bowers
  • Colin Price
  • Colin Price`
  • Joy Garfield
  • Marc Price
  • Pete Moody
  • Peter Clews
  • Richard Henson
  • Richard Wilkinson
  • Viv Bell

Topics

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  • Arduino Technologies
  • Assistive Technologies
  • Behaviour Simulation
  • Cognition
  • Computer Games
  • Databases
  • Education
  • Experimental Physics
  • Game Design
  • Game Development
  • Game Engineering
  • Games Design and Development
  • Green Energy
  • Health and Wellbeing
  • Human-Computer Interaction
  • IT for Education
  • Image Processing
  • Information Systems
  • Machine Learning
  • Mobile Application Development
  • Modelling and Simulation
  • Natural Computation
  • Natural Language Processing
  • Robotics
  • Scenario Planning
  • Serious Games
  • Social Media
  • Software Design
  • Software Development
  • Software Engineering
  • Steering Behaviours
  • System Design
  • Technology Driven Behaviour Change
  • Web Development